
Virtual reality (VR) | Definition, Development, Technology, Examples ...
Dec 9, 2025 · Virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
Virtual reality - Immersive, Experiences, Technology | Britannica
Dec 9, 2025 · With the rise of the Internet, attention shifted to the application of networking technology to these projects, bringing a vital social dimension to virtual worlds.
Virtual reality - Entertainment, Immersion, Simulation | Britannica
Dec 9, 2025 · Virtual reality - Entertainment, Immersion, Simulation: As virtual worlds became more detailed and immersive, people began to spend time in these spaces for entertainment, aesthetic …
Virtual reality - Education, Training, Immersion | Britannica
Dec 9, 2025 · Advances in flight simulators, human-computer interfaces, and augmented reality systems pointed to the possibility of immersive, real-time control systems, not only for research or training but …
virtual reality summary | Britannica
A computer-generated environment simulates reality by means of interactive devices that send and receive information and are worn as goggles, headsets, gloves, or body suits.
Metaverse | Definition, Meaning, & Facts | Britannica
Nov 21, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
Augmented reality | Definition, Examples, & Facts | Britannica
Nov 27, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
VIDEOPLACE | computer science | Britannica
VIDEOPLACE could analyze and process the user’s actions in the real world and translate them into interactions with the system’s virtual objects in various preprogrammed ways.
The Future of Information and Education | Britannica
Virtual reality provides a revolutionary educational opportunity in that it can take students anywhere they would like to go: around the world, to galaxies beyond, and even through time itself.
MUD | electronic game by Trubshaw and Bartle | Britannica
In virtual reality: Living in virtual worlds …the original “multiuser dungeon,” or MUD, developed by Richard Bartle and Roy Trubshaw at the University of Essex, England, in 1979, which combined …